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AI Insights · Timothy · April 2024

Top 5 Hybridcasual Games on Android in the US: Q1 2024

Discover the performance trends of the top 5 hybridcasual games on Android in the US for Q1 2024, including weekly revenue, downloads, and active users.

Top 5 Hybridcasual Games on Android in the US: Q1 2024

In Q1 2024, the top 5 hybridcasual games on the Android platform in the United States showcased impressive performance metrics. Below, we break down the weekly revenue, downloads, and active user trends for each of these popular games, based on Sensor Tower data.

Wood Nuts & Bolts Puzzle from ABI Games Studio experienced a steady increase in weekly revenue, starting at around $32K in early January and peaking at approximately $78.5K by the end of March. Weekly downloads fluctuated, beginning the quarter with 103K and reaching up to 144K by the end of January. The active user base showed consistent growth, moving from 207K to 333K throughout the quarter.

FOMO GAMES' Traffic Escape! saw varied weekly revenue, starting at $8.6K and peaking at around $10.9K in late March. Weekly downloads were highest at the beginning of January with 152K, but saw a decline to 91.5K by the end of March. Active users remained strong, with a notable increase from 426K to 475K by mid-March, before dropping slightly to 446K at the quarter's end.

Last War:Survival Game from FirstFun had remarkable revenue growth, beginning at $554K and reaching a peak of approximately $2.47M by the end of March. Weekly downloads started at 117K, but showed a decreasing trend, ending the quarter at around 62K. The active user count saw a peak in early March at 211K, before slightly declining to 178K by the end of the month.

Magic Tiles 3 by AMANOTES PTE LTD maintained steady weekly revenue, ranging from $5K to $6.8K. Downloads started strong at 121K in early January but dropped to around 79K by the end of March. Active users fluctuated, starting at 758K and ending the quarter at 682K, with a notable dip in mid-February at 573K.

Supercent Inc.'s Pizza Ready! showed an interesting trend with revenue starting at $3.1K and peaking at $10.7K by late February. Downloads saw a significant rise, beginning at 92K and reaching a high of 127K by the end of March. Active users followed a similar trend, starting at 200K and peaking at 282K by the end of the quarter.

For more detailed insights and data on these top-performing hybridcasual games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024